Top New
0
votes
0
comments

Select Ship types for farmer

Suggested by: donaldduck ()
Being able to select between Small Cargos, Large Cargos or Pathfinders to farm inactives would be great
Awaiting approval
0
votes
0
comments

Upload multiple script

Suggested by: family ()
you can download all the scripts from a user, it would be great to upload a folder to another user
Awaiting approval
0
votes
0
comments

Expedition Stats like Farming stats

Suggested by: Madnix ()
Would be nice to know the "results" of expeditions: Metal Crystal Deut Ships DM Pirates/Aliens profits
Awaiting approval
0
votes
0
comments

repatriate resources

Suggested by: nobokto ()
IMHO option "repatriate" should working same as planets are in display. Actually I have planets e.g. 1:1:1 2:2:2 3:3:3 4:4:4 etc., but bot sends transport different, it looks not natural.
Awaiting approval
4
votes
1
comments

Expedition data sheet

Suggested by: Cugo ()
Add a data sheet that automaticaly imports al expeditions reports and has profits, fleet found, fleet lost, number of pirates, DF, DM and other expo related statistics
Awaiting approval
0
votes
1
comments

Send recyclers from galaxy view

Suggested by: TeRRoR ()
If there is a debris field in the galaxy view it would be great to be able to send recycles directly to there.
Planned
0
votes
0
comments

Fast Re-Check of Top100 debris fields

Suggested by: TeRRoR ()
It would be good to do a quick rescan of the Topp100 debris to see if they actually still exist or are gone already
Awaiting approval
0
votes
0
comments

Send the bot to sleep mode should not "end" the farming session

Suggested by: TeRRoR ()
If the bot goes sleeping (either by using the setting in the settings section) or via a script, the next time the bot wakes up, it should not start over a new farming session, but continue the old one. As a player, if I pause for one or two hours, and then come back, I would not start scanning inactives from X:1 again, but continue where I stopped, as previously scanned/attacked targets would not recover so quickly and the chances are higher that there are better targets at the X:Y+n where I stopped.
Awaiting approval
0
votes
0
comments

Defining random time delays for features

Suggested by: TeRRoR ()
I would love to see settings to define our own time delays in features like: * Sending attacks * Scanning * Checking espionage reports I dont know what the bot is exactly doing --- like if he is really opening pages or just sending requests to ogame's servers. I want the bot to behave more human like. Scanning intervalls are too fast in my opinion, same for galaxy scanning (can only set a fixed value .. it would be very suspicious to open each page with an exact delay of xxx MS - especially if there are "good debris" etc. on one page, a player would stop and check closer for example) Please implement a settings page where we would define time delays for actions like sending attacks, sendings probes, scanning galaxy with "from" - "to" delay, so the random delay would be something like XXX and YYY miliseconds.
Awaiting approval
0
votes
0
comments

Brain - Sending ressources with rounded up ressources/transporters

Suggested by: TeRRoR ()
I think it would be easy to implement to round up the required ressources via brain builder towards the next 10k or 100k of ressources (if available) and also send more transporters as needed. Its strange to send 613.414 metal to get something build. Nobody would do that.
Awaiting approval
0
votes
0
comments

Brain shortcut

Suggested by: nobokto ()
IMHO good idea is add little shortcut "import and build" to brain table on main screen (bot) if we have suggested "goal", then we don't have to go deep inside empire view - usefull for mobile play.
Awaiting approval
4
votes
4
comments

Dynamic "sleeping times"

Suggested by: TeRRoR ()
It would be great to have a "sleeping bot" manager, where you could configure sleeping times for every time, which can be additional be used with "random" time before / after the setting. Eg.: Monday - 11:20pm - 4:50am" +/- 30 minutes Tuesday - 10:45pm - 6:30am" +/- 45 minutes etc.. One setting for each day (especially being so exactly with the time) is a bit too inaccurate. Cheers
Awaiting approval
2
votes
0
comments

BRAIN automatic ressources check

Suggested by: Texou76 ()
When you use queue mode with Brain mode (add defences and ships constructions for example) it would be usefull to add a periodical check of available resources.
Awaiting approval
0
votes
0
comments

Farming with recycler

Suggested by: Theflusher ()
Would be great to select our farming fleet ( for exemple recycler ) - recyclers with general and prop 15 are so OP to farm
Awaiting approval
0
votes
0
comments

aarch64 binary

Suggested by: ferjul17 ()
Hi, In France we have an internet "box" privided by a popular internet provider which allows to create virtual machine running on the "box". The "box" (called Freebox Delta) is running on a Snapdragon 835. The architecture of this cpu is aarch64. It would be very cool if you can provide this binary in addition to the ARMv7. Regards
Awaiting approval
0
votes
0
comments

farmer parameters

Suggested by: nobokto ()
Maybe good possibility will be to change session parameters if session is paused?
Awaiting approval
0
votes
0
comments

rise up fleet before scanning

Suggested by: qwertyui19 ()
bot auto raises the fleet before hostile scanning of the target planet / moon
Awaiting approval
0
votes
0
comments

Espionage Probe farming (or any ship) and IPM attack alarm

Suggested by: qwertyui19 ()
hi. i think the best option be choice ships to farming when u set new session. IPM attack alarm is need too:)
Awaiting approval
4
votes
0
comments

Use the Pathfinder for farming and transport

Suggested by: xJaviCx ()
Because is faster than SC
Awaiting approval
0
votes
0
comments

Allow changing AI's brain queue

Suggested by: kko ()
It would be nice to allow to change how brain will build installations. Something like adding a ratio between metal, crystal, deuterium and robotics factory to build.
Awaiting approval
1
votes
0
comments

Hunter saving coords where activity has happened

Suggested by: Rising ()
It will be great for Hunter to save not only "active/inactive" but where activity took place. It will prevent from mistaking some espionage or attack actions from player activity.
Awaiting approval
2
votes
0
comments

Safety probe to slow down an attack

Suggested by: Smoothly ()
The bot will auto send a safety probe to slow down your fleet so you wont fly into a ninja.
Awaiting approval
1
votes
0
comments

Discord Notification Integration

Suggested by: Anzalyst ()
Please add Discord notifications for attacks etc
Awaiting approval
9
votes
0
comments

Bakup / Restore bot configs/scripts

Suggested by: dquelal ()
A Backup / Restore button to save all your bot configurations so you can delete your current bot account to add another account to bot if have multiple accounts. If wanna play the first account, you can "restore" your bot config and is just matter to Start the bot and continue playing.
Awaiting approval
1
votes
1
comments

Android app

Suggested by: vitorcosta ()
Android app
Awaiting approval
1
votes
0
comments

Find event positions

Suggested by: Stephano ()
I think it would be nice if you can see where an event is active (after an scan of course). For example if there are special planets that you can attack on the position :17 to get items. Or debris fields with dark matter like it is right now.
Awaiting approval
2
votes
1
comments

auto rerun logic func. for farmer incomes

Suggested by: operashun ()
brain logic counts down only for production income but meanwhile some sufficient material is accumulated by farmer. a rerun logic function, maybe with a timer, could be useful.
Awaiting approval
6
votes
0
comments

Hunter

Suggested by: RonjaRaeubertochter ()
Suggestion, add a new row below activity. Named coordinates. Then you see, on which moon the enemy got activity. For example 3 o clock. With the hunter, you dont see, if it was fleet activity or was it coercion timeout and he joint into game.
Awaiting approval
13
votes
0
comments

Allow Farmer to work across multiple galaxies

Suggested by: OneNonlyNova ()
It would be great if you could specify the start and end not only within the same galaxy but for example 1:1 to 3:499. This in combination with attack from nearest planet would be a great addition and i guess it won't be that hard to add.
Awaiting approval
4
votes
0
comments

Conqueror&Simulator&Defender

Suggested by: Ninja987 ()
1. i would like to suggest that when you use the conqueror and go to the simulator it will set up the right amount of fleet to win the battle depend on what you have. 2. Add in conqueror auto simulator for missile and button for launch it. 3. Defender should auto produce interception missile if you got attacked by missile. (allow to use dark matter to finish fast build) 4. Defender should save fleet like 1 or 2 times max and set a automatic path (with a manuel set up of hours to move away) i'm saying that because i attacked someone while he wasn't playing i attacked him 3 or 4 time (i guess he using defender + fleet recall 10s after) and of course none attack has occur on his fleet but you can easily say it was a bot (no activity on the planet but dodge 4 times the attack lol) 5.Like the moon for minimum deut, put a minimum of each ressources to keep on each planet.
Awaiting approval
1
votes
0
comments

New farming mode

Suggested by: tofikl2 ()
Scan through Farming Sessions until X target is found where X = amount of fleet slots available for Bot (taken from settings) and then send attacks.
Awaiting approval
3
votes
1
comments

Repatriate cargo choice

Suggested by: tofikl2 ()
Make choice option for Repatriate (sc/lc)
Awaiting approval
37
votes
4
comments

Expeditions

Suggested by: Elite ()
Please add a way to make automatic expeditions
Awaiting approval
0
votes
1
comments

Backup And Restore Bot Settings

Suggested by: albertinofagundes ()
Is really anoying everytime I setup a bot have to repeat myself. If we can backup the settings and restore would be great!
Awaiting approval
4
votes
0
comments

Upload Scripts

Suggested by: albertinofagundes ()
Upload a zip with a bunch of scripts inside and load them automatically to the scripts page
Awaiting approval
33
votes
4
comments

Round up transporter and ressources

Suggested by: s0hiGh ()
It is not human to send always the exact amount of transporter (farming) and ressources (import & build)
Awaiting approval
8
votes
0
comments

Building Queue should differentiate buildings and fleet or research

Suggested by: Sandman ()
When AI builds a building i e. Solar plant and waits for it to finish and you add a research or fleet to the queue the bot currently won't build the new item on the queue until the building has finished.
Awaiting approval
27
votes
0
comments

Reload Bot Logic when fleet returns

Suggested by: Sandman ()
When a fleet arrives to a planet carrying resources i.e. return from attack or transport the bot logic for that planet should rerun so the wait timer for the building queue can be updated or the next item can be built without manual input.
Awaiting approval
0
votes
0
comments

Repeat function for a set of farm sessions

Suggested by: operashun ()
Auto-repeat function for a pack of farm sessions which will repeat until a second order would be great!
Awaiting approval
1
votes
0
comments

Management of farm sessions

Suggested by: xmoeglll ()
Some more advanced controls over the farming sessions would be nice, for example how many are queued, working, getting maybe a callfunc if it runs out of sessions
Awaiting approval
1
votes
1
comments

RS + FS script

Suggested by: Azir ()
simple script, go thru all planets, lift ress to 1) one main moon/planet 2) lift above the planet to the moon and maybe a FS script (for example go thru every moon and fs to colo on 50% insystem)
Awaiting approval
44
votes
4
comments

Farmer for active users

Suggested by: TeRRoR ()
Bot should scan every user and calculate/simulate a considerable fleet amount to attack the player, so that the amount of won ressources still would be more than the losses of fleet.
Awaiting approval
32
votes
2
comments

Write PM back with Telegram

Suggested by: Hardy ()
This would be usefull if you get messages when you are outside or on work/school. You could easy answer your PM's with a Telegram message. like ''/PM Buddyname Thanks for the Question mate, im fine. How are u?''
Planned
« Prev Next »