Importing should use rounded up ressources
Suggested by: TeRRoR ()
Its very "stupid" that the importing process imports the exact amount of required ressources to build a structure. Nobody would send ressources like this to his planet. Could the importer please send ressources like "rounding up to the next 100, 1000, 10000 or 100000 units"?
I must be the one who plays differently.
I always check the amount of resources that exist in the chosen location, go to the moon where I have the resources saved, select the right resources that are missing to produce what I want in the chosen location, and send them to the moon closest to the destination, only then do I send it to the destination planet.
There is no reason to send the rounded amount of resources, which I would then have to send back, as I do not let resources accumulate on the planets, and for better management of resources I keep them all together.
I agree a very acute problem possible ban for using scripts need to be fixed